We recap Flash on the Beach and chat to Unity3D engineer Aras Pranckevičius about what’s in store for the platform.
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Flash on the beach
John Bergerman
Jessica Hische
Jared Ficklin
Andre Michelle
Gmunk
Joel Gethin Lewis
Carlo Blatz
Nicolas Cannasse
Lee Sylvester
Thomas Vian
Elliot Jay Stocks – With Great Power Comes Great Responsibility
Joa Ebert – Live Coding
John Howard – Games For Kids
Aras Pranckevičius
Unity3d
David Helgason
Joachim Ante
Blackrock
Unreal Engine
WebGL
Ralph Hauwert
Papervision3D
Chrome native client
Molehill
Extended Play
Art and Code Conference
Music: Iain dragged some loops onto the timeline in Sony Acid Music.
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You can also follow Sylvester McCoy on Twitter at @LeeSylvester 😉
Fascinating interview with Aras on this podcast, he was a really interesting providing insight on Unity. Great job, Seb.
Agree with Peter… really engaging interview with Aras there Seb. Excellent stuff.
thanks guys! I really appreciate the feedback 🙂
Did you guys have that link to the video you talk about at 43:10? Iain says it’s a “Documentary about the Molehill project, talking the the engineers”.
//tv.adobe.com/watch/flash-platform-in-action/console-quality-games-on-the-web-with-stage-3d-hardware-acceleration/