Monthly Archives: April 2016

54 – Daniel Leaver from indie game studio Dreadbit

Iain talks to Daniel Leaver about his new game Seraph, a skill-based acrobatic shooter, running a small indie game studio with a distributed team and his history with Media Molecule and his work on multiple award winning Playstation game Little … Continue reading

Posted in episodes | 2 Comments

53 – Iain’s guide to Game Design!

Iain shares his comprehensive thoughts and experience about game design. In part one of a (loose) three part series, Iain discusses game mechanics and what makes them so addictive. @cc_pod @iainlobb @seb_ly http://sebleedelisle.github.io/ccpod/episodes/CreativeCodingEpisode53.mp3Podcast: Play in new window | Download

Posted in episodes | Leave a comment

52 – openFrameworks and HoloLens with Stacey Mulcahy

Seb welcomes back Stacey Mulcahy to discuss Microsoft’s Build conference, openFrameworks documentation process and updates us on her most recent fun side projects. @cc_pod @bitchwhocodes @iainlobb @seb_ly http://sebleedelisle.github.io/ccpod/episodes/CreativeCodingEpisode52.mp3Podcast: Play in new window | Download

Posted in episodes | Leave a comment

51 – Raspberry Pi 3, VR and left-pad saga

Seb and Iain catch up on the news, including the new Raspberry Pi 3, VR announcements from GDC and how many important JavaScript libraries fell over when one simple 11 line module was removed by its author. @cc_pod @iainlobb @seb_ly … Continue reading

Posted in episodes | Leave a comment