Category Archives: episodes
54 – Daniel Leaver from indie game studio Dreadbit
Iain talks to Daniel Leaver about his new game Seraph, a skill-based acrobatic shooter, running a small indie game studio with a distributed team and his history with Media Molecule and his work on multiple award winning Playstation game Little … Continue reading
53 – Iain’s guide to Game Design!
Iain shares his comprehensive thoughts and experience about game design. In part one of a (loose) three part series, Iain discusses game mechanics and what makes them so addictive. @cc_pod @iainlobb @seb_ly
52 – openFrameworks and HoloLens with Stacey Mulcahy
Seb welcomes back Stacey Mulcahy to discuss Microsoft’s Build conference, openFrameworks documentation process and updates us on her most recent fun side projects. @cc_pod @bitchwhocodes @iainlobb @seb_ly
51 – Raspberry Pi 3, VR and left-pad saga
Seb and Iain catch up on the news, including the new Raspberry Pi 3, VR announcements from GDC and how many important JavaScript libraries fell over when one simple 11 line module was removed by its author. @cc_pod @iainlobb @seb_ly
50 – Raquel Vélez talks to Seb about Node.js and NodeBots
Seb meets Raquel Vélez of npm Inc, co-host of the Reactive Podcast and expert in JavaScript robotics. Find out what npm really stands for (astonishingly not Node Package Manager) and how to get started with robots in JavaScript. @cc_pod @iainlobb … Continue reading
49 – Canabalt and Flixel creator Adam ‘Atomic’ Saltsman
In this special extended edition, Iain talks to Adam ‘Atomic’ Saltsman about epic endless runner Canabalt, pixel art, his game engine Flixel, and the trials and tribulations of being an indie game developer. @cc_pod @iainlobb @seb_ly @adamatomic
48 – Iain talks Unity3D and code education with Stacey Mulcahy
Iain is joined by guest host Stacey Mulcahy, and runs down his extensive top ten list of favourite Unity3D assets. Stacey shares her experiences teaching code to beginners discussing the various merits of Processing, Scratch, P5.js and Unity3D. Follow us … Continue reading
47 – Seb talks to NASA data artist Rachel Binx
Rachel Binx is a data visualiser at NASA JPL. If that isn’t enough she has some incredible side projects, including Gifpop! which turns animated gifs into lenticular prints, and Meshu that converts your travel history into gorgeous geometric jewellery. She … Continue reading
46 – Catching up with Star Wars, Unity and Raspberry Pi
Still catching up on news after we returned with season 4. Iain talks about his Unity projects and Star Wars. Seb enjoys working with Raspberry Pi electronics and Node.JS. Support us on Patreon. Follow us on Twitter : @cc_pod @iainlobb … Continue reading
45 – Moo Yu – Iain talks to Little Big Planet dev
In this interview special, Iain talks to Moo Yu about his career so far, including work on Ratchett and Clank, Little Big Planet, and his gorgeous new Kickstarter game, Knights and Bikes. Support Moo’s kickstarter. Support us on Patreon. Follow … Continue reading